/* 18/02/19 by Stratovarius Army of Shadow Master, Shadow Calling Level/School: 9th/Conjuration (Summoning) Range: Close (25 ft. + 5 ft./2 levels) Effect: One summoned creature Duration: 1 minute/ level Reality seems to tear open, revealing a dark rift. From the blackness, a shadow elemental emerges. This mystery functions like the spell summon monster I, except as noted here. You can summon one Elder shadow elemental. */ #include "shd_inc_shdfunc" #include "shd_mysthook" void main() { if(!ShadPreMystCastCode()) return; object oShadow = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND); if(myst.bCanMyst) { myst.fDur = 60.0 * myst.nShadowcasterLevel; if(myst.bExtend) myst.fDur *= 2; MultisummonPreSummon(); // Duration Effects ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectSummonCreature("shd_shdelem_eldr", VFX_FNF_SUMMON_NATURES_ALLY_1), PRCGetSpellTargetLocation(), myst.fDur); DelayCommand(0.5, AugmentSummonedCreature("shd_shdelem_eldr")); } }