/* 15/02/19 by Stratovarius Curtain of Shadows Initiate, Veil of Shadows Level/School: 5th/Transmutation Range: Close (25 ft. + 5 ft./2 levels) Effect: Shadowy wall Duration: 1 minute/level Saving Throw: None Spell Resistance: No You create a wall of frigid shadow that wracks all who pass through it with cold. You create a wall of shadow. Any creature passing through the wall takes 1d6 points of cold damage per caster level (maximum 15d6). */ #include "shd_inc_shdfunc" #include "shd_mysthook" void main() { if(!ShadPreMystCastCode()) return; object oShadow = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct mystery myst = EvaluateMystery(oShadow, oTarget, (METASHADOW_EXTEND | METASHADOW_EMPOWER | METASHADOW_MAXIMIZE)); if(myst.bCanMyst) { location lTarget = PRCGetSpellTargetLocation(); SetLocalLocation(oShadow, "BlackFire_Loc",lTarget); myst.fDur = TurnsToSeconds(myst.nShadowcasterLevel); if(myst.bExtend) myst.fDur *= 2; // Create AoE myst.eLink = EffectAreaOfEffect(AOE_PER_CURTAIN_SHADOWS); ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur); object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_BLACKFIRE"); SetAllAoEInts(myst.nMystId, oAoE, GetShadowcasterDC(oShadow), 0, myst.nShadowcasterLevel); SetLocalMystery(oShadow, MYST_HOLD_MYST+"3", myst); } }