/* 13/02/19 by Stratovarius Thoughts of Shadow Apprentice, Umbral Mind Level/School: 2nd/Transmutation Range: Touch Target: Creature touched Duration: 1 minute/level Saving Throw: None Spell Resistance: No You open the subject’s mind to shadow, and the new perceptions it offers. You grant the subject a +4 enhancement bonus to Intelligence, Wisdom, or Charisma. You decide which ability you are enhancing when you cast the mystery, and you may not later alter your choice */ #include "shd_inc_shdfunc" #include "shd_mysthook" void main() { if(!ShadPreMystCastCode()) return; object oShadow = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND); if(myst.bCanMyst) { effect eVis; if (myst.nMystId == MYST_THOUGHTS_SHADOW_INT) { myst.eLink = EffectAbilityIncrease(ABILITY_INTELLIGENCE, 4); eVis = EffectVisualEffect(VFX_IMP_BONUS_INTELLIGENCE); } else if (myst.nMystId == MYST_THOUGHTS_SHADOW_WIS) { myst.eLink = EffectAbilityIncrease(ABILITY_WISDOM, 4); eVis = EffectVisualEffect(VFX_IMP_BONUS_WISDOM); } else { myst.eLink = EffectAbilityIncrease(ABILITY_CHARISMA, 4); eVis = EffectVisualEffect(VFX_IMP_BONUS_CHARISMA); } myst.eLink = EffectLinkEffects(myst.eLink, EffectVisualEffect(VFX_DUR_PROT_PRC_SHADOW_ARMOR)); myst.fDur = 60.0 * myst.nShadowcasterLevel; if(myst.bExtend) myst.fDur *= 2; // Duration Effects if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); } }