//::////////////////////////////////////////////// //:: Shadowcasting Mystery gain conversation script //:: shd_pathconv //::////////////////////////////////////////////// /** @file @author Stratovarius - 2019.02.08 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "prc_inc_function" #include "shd_inc_shdfunc" #include "inc_dynconv" ////////////////////////////////////////////////// /* Constant defintions */ ////////////////////////////////////////////////// const int STAGE_SELECT_LEVEL = 0; const int STAGE_SELECT_MYSTERY = 1; const int STAGE_CONFIRM_SELECTION = 2; const int STAGE_ALL_MYSTERIES_SELECTED = 3; const int CHOICE_BACK_TO_LSELECT = -1; const int STRREF_BACK_TO_LSELECT = 16836035; // "Return to level selection." const int STRREF_LEVELLIST_HEADER = 16836036; // "Select level of mystery to gain.\n\nNOTE:\nThis may take a while when first browsing a particular level's mysteries." const int STRREF_MYSTLIST_HEADER1 = 16836037; // "Select a mystery to gain.\nYou can select" const int STRREF_MYSTLIST_HEADER2 = 16836038; // "more mysteries" const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:" const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?" const int STRREF_END_HEADER = 16836039; // "You will be able to select more mysteries after you gain another level in a shadowcasting class." const int STRREF_END_CONVO_SELECT = 16824212; // "Finish" const int LEVEL_STRREF_START = 16824809; const int STRREF_YES = 4752; // "Yes" const int STRREF_NO = 4753; // "No" const int SORT = TRUE; // If the sorting takes too much CPU, set to FALSE const int DEBUG_LIST = FALSE; ////////////////////////////////////////////////// /* Function defintions */ ////////////////////////////////////////////////// void PrintList(object oPC) { string tp = "Printing list:\n"; string s = GetLocalString(oPC, "PRC_MystConvo_List_Head"); if(s == ""){ tp += "Empty\n"; } else{ tp += s + "\n"; s = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + s); while(s != ""){ tp += "=> " + s + "\n"; s = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + s); } } DoDebug(tp); } /** * Creates a linked list of entries that is sorted into alphabetical order * as it is built. * Assumption: mystery names are unique. * * @param oPC The storage object aka whomever is gaining powers in this conversation * @param sChoice The choice string * @param nChoice The choice value */ void AddToTempList(object oPC, string sChoice, int nChoice) { if(DEBUG_LIST) DoDebug("\nAdding to temp list: '" + sChoice + "' - " + IntToString(nChoice)); if(DEBUG_LIST) PrintList(oPC); // If there is nothing yet if(!GetLocalInt(oPC, "PRC_MystConvo_ListInited")) { SetLocalString(oPC, "PRC_MystConvo_List_Head", sChoice); SetLocalInt(oPC, "PRC_MystConvo_List_" + sChoice, nChoice); SetLocalInt(oPC, "PRC_MystConvo_ListInited", TRUE); } else { // Find the location to instert into string sPrev = "", sNext = GetLocalString(oPC, "PRC_MystConvo_List_Head"); while(sNext != "" && StringCompare(sChoice, sNext) >= 0) { if(DEBUG_LIST) DoDebug("Comparison between '" + sChoice + "' and '" + sNext + "' = " + IntToString(StringCompare(sChoice, sNext))); sPrev = sNext; sNext = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + sNext); } // Insert the new entry // Does it replace the head? if(sPrev == "") { if(DEBUG_LIST) DoDebug("New head"); SetLocalString(oPC, "PRC_MystConvo_List_Head", sChoice); } else { if(DEBUG_LIST) DoDebug("Inserting into position between '" + sPrev + "' and '" + sNext + "'"); SetLocalString(oPC, "PRC_MystConvo_List_Next_" + sPrev, sChoice); } SetLocalString(oPC, "PRC_MystConvo_List_Next_" + sChoice, sNext); SetLocalInt(oPC, "PRC_MystConvo_List_" + sChoice, nChoice); } } /** * Reads the linked list built with AddToTempList() to AddChoice() and * deletes it. * * @param oPC A PC gaining powers at the moment */ void TransferTempList(object oPC) { string sChoice = GetLocalString(oPC, "PRC_MystConvo_List_Head"); int nChoice = GetLocalInt (oPC, "PRC_MystConvo_List_" + sChoice); DeleteLocalString(oPC, "PRC_MystConvo_List_Head"); string sPrev; if(DEBUG_LIST) DoDebug("Head is: '" + sChoice + "' - " + IntToString(nChoice)); while(sChoice != "") { // Add the choice AddChoice(sChoice, nChoice, oPC); // Get next sChoice = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + (sPrev = sChoice)); nChoice = GetLocalInt (oPC, "PRC_MystConvo_List_" + sChoice); if(DEBUG_LIST) DoDebug("Next is: '" + sChoice + "' - " + IntToString(nChoice) + "; previous = '" + sPrev + "'"); // Delete the already handled data DeleteLocalString(oPC, "PRC_MystConvo_List_Next_" + sPrev); DeleteLocalInt (oPC, "PRC_MystConvo_List_" + sPrev); } DeleteLocalInt(oPC, "PRC_MystConvo_ListInited"); } void main() { object oPC = GetPCSpeaker(); int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE); int nStage = GetStage(oPC); // This can be Shadowcaster or Shadowsmith int nClass = GetLocalInt(oPC, "nClass"); string sPowerFile = GetAMSDefinitionFileName(nClass); // Check which of the conversation scripts called the scripts if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort return; if(nValue == DYNCONV_SETUP_STAGE) { if(DEBUG) DoDebug("shd_pathconv: Running setup stage for stage " + IntToString(nStage)); // Check if this stage is marked as already set up // This stops list duplication when scrolling if(!GetIsStageSetUp(nStage, oPC)) { if(DEBUG) DoDebug("shd_pathconv: Stage was not set up already"); // Level selection stage if(nStage == STAGE_SELECT_LEVEL) { if(DEBUG) DoDebug("shd_pathconv: Building feat selection"); SetHeader("Choose the bonus feat to gain"); // Set the tokens int i; for(i = 23673; i < 23793; i++) { int nPrereq = TRUE; int nPreFeat = StringToInt(Get2DACache("feat", "PREREQFEAT1", i)); if (!GetHasFeat(nPreFeat, oPC) && nPreFeat > 0) nPrereq = FALSE; if (!GetHasFeat(i, oPC) && nPrereq) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", i))), i); } for(i = 23851; i < 23869; i++) { int nPrereq = TRUE; int nPreFeat = StringToInt(Get2DACache("feat", "PREREQFEAT1", i)); if (!GetHasFeat(nPreFeat, oPC) && nPreFeat > 0) nPrereq = FALSE; if (!GetHasFeat(i, oPC) && nPrereq) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", i))), i); } if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC) && GetSkillRank(SKILL_CONCENTRATION, oPC, TRUE)) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23793))), 23793); /*int nMeta = GetHasFeat(FEAT_EMPOWER_MYSTERY) + GetHasFeat(FEAT_EXTEND_MYSTERY) + GetHasFeat(FEAT_MAXIMIZE_MYSTERY) + GetHasFeat(FEAT_QUICKEN_MYSTERY) + GetHasFeat(FEAT_STILL_MYSTERY); if (nMeta >= 1) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23794))), 23794); if (nMeta >= 2) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23796))), 23796); if (nMeta >= 3) AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23797))), 23797); AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23795))), 23795); AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23798))), 23798); */ // Set the next, previous and wait tokens to default values SetDefaultTokens(); // Set the convo quit text to "Abort" SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO)); } // Selection confirmation stage else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("shd_pathconv: Building selection confirmation"); // Build the confirmantion query string sToken = GetStringByStrRef(STRREF_SELECTED_HEADER1) + "\n\n"; // "You have selected:" int nFeat = GetLocalInt(oPC, "nFeat"); if(DEBUG) DoDebug("STAGE_CONFIRM_SELECTION nFeat: " + IntToString(nFeat)); sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", nFeat)))+"\n"; sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "DESCRIPTION", nFeat)))+"\n\n"; sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?" SetHeader(sToken); AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oPC); // "Yes" AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oPC); // "No" } } // Do token setup SetupTokens(); } else if(nValue == DYNCONV_EXITED) { if(DEBUG) DoDebug("shd_pathconv: Running exit handler"); // End of conversation cleanup DeleteLocalInt(oPC, "nClass"); DeleteLocalInt(oPC, "nFeat"); DeleteLocalInt(oPC, "nFeatLevelToBrowse"); DeleteLocalInt(oPC, "MYSTLISTChoiceOffset"); // Restart the convo to pick next mystery if needed // done via EvalPRCFeats to avoid conflicts with new spellbooks DelayCommand(1.0, EvalPRCFeats(oPC)); } else if(nValue == DYNCONV_ABORTED) { // This section should never be run, since aborting this conversation should // always be forbidden and as such, any attempts to abort the conversation // should be handled transparently by the system if(DEBUG) DoDebug("shd_pathconv: ERROR: Conversation abort section run"); DelayCommand(1.0, EvalPRCFeats(oPC)); if (GetCompletedPaths(oPC) > GetPathBonusFeats(oPC)) DelayCommand(1.0, StartDynamicConversation("shd_pathconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC)); } // Handle PC response else { int nChoice = GetChoice(oPC); if(DEBUG) DoDebug("shd_pathconv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'"); if(nStage == STAGE_SELECT_LEVEL) { if(DEBUG) DoDebug("shd_pathconv: Level selected"); SetLocalInt(oPC, "nFeat", nChoice); nStage = STAGE_CONFIRM_SELECTION; MarkStageNotSetUp(STAGE_SELECT_LEVEL, oPC); } else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("shd_pathconv: Handling feat confirmation"); if(nChoice == TRUE) { if(DEBUG) DoDebug("shd_pathconv: Adding feat"); int nFeat = GetLocalInt(oPC, "nFeat"); AddPathBonusFeat(oPC, nFeat); // Delete the stored offset DeleteLocalInt(oPC, "MYSTLISTChoiceOffset"); // And we're all done AllowExit(DYNCONV_EXIT_FORCE_EXIT); } else nStage = STAGE_SELECT_LEVEL; } if(DEBUG) DoDebug("shd_pathconv: New stage: " + IntToString(nStage)); // Store the stage value. If it has been changed, this clears out the choices SetStage(nStage, oPC); } }