/* ---------------- Defensive Rebuke tob_dvsp_defrbk ---------------- 15/07/07 by Stratovarius */ /** @file Defensive Rebuke Devoted Spirit (Boost) Level: Crusader 3 Prerequisite: One Devoted Spirit maneuver. Initiation Action: 1 Swift Action Range: Personal Target: You Duration: 1 round You sweep your weapon in a wide, deadly arc. When your blows strike home, you send your foe tumbling back on the defensive. He must deal with you first, or leave himself open to your deadly counter. You make an attack of opportunity against any foe you strike this round who targets your allies instead of attacking you. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { object oItem = IPGetTargetedOrEquippedMeleeWeapon(); // Add the OnHit IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); effect eDur = EffectVisualEffect(VFX_DUR_BLUESHIELDPROTECT); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eDur), oTarget, 6.0); } }