/* ---------------- Martial Spirit tob_dvsp_mrtsprt.nss ---------------- 29/03/07 by Stratovarius */ /** @file Martial Spirit Devoted Spirit (Stance) Level: Crusader 1 Initiation Action: 1 Swift Action Range: Personal. Target: You. Duration: Stance. As you cleave through your foes, each ferocious attack you make lends vigor and strength to you and your allies. Whenever you successfully strike a creature, you or your ally within 30 feet heals 2 hit points. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { object oItem = IPGetTargetedOrEquippedMeleeWeapon(); // Add the OnHit IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); effect eDur = ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_SHIELD_OF_FAITH)); SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDur, oTarget); } }