/* ---------------- Fiery Assault tob_dw_fryaslt.nss ---------------- 29/10/07 by Stratovarius */ /** @file Fiery Assault Desert Wind (Stance) [Fire] Level: Swordsage 6 Prerequisite: Two Desert Wind maneuvers Initiation Action: 1 Swift Action Range: Personal Target: You Duration: Stance Fire dances along your arms and across your weapon, lending burning energy to every attack you make. Your attacks do an extra 1d6 fire damage. This is a supernatural maneuver. */ #include "tob_inc_move" #include "tob_movehook" ////#include "prc_alterations" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { effect eDam = EffectDamageIncrease(DAMAGE_BONUS_1d6, DAMAGE_TYPE_FIRE); SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDam, oTarget); } }