//::////////////////////////////////////////////// //:: Maneuver Readying Conversation //:: tob_moverdy //::////////////////////////////////////////////// /** @file This allows you to choose which maneuvers to ready. @author Stratovarius @date Created - 25.3.2007 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "inc_dynconv" #include "tob_inc_recovery" ////////////////////////////////////////////////// /* Constant defintions */ ////////////////////////////////////////////////// const int STAGE_SELECT_LEVEL = 0; const int STAGE_SELECT_MANEUVER = 1; const int STAGE_CONFIRM_SELECTION = 2; const int STAGE_ALL_MANEUVERS_SELECTED = 3; const int CHOICE_BACK_TO_LSELECT = -1; const int STRREF_BACK_TO_LSELECT = 16829723; // "Return to maneuver level selection." const int STRREF_LEVELLIST_HEADER = 16829724; // "Select level of maneuver to gain.\n\nNOTE:\nThis may take a while when first browsing a particular level's maneuvers." const int STRREF_MOVELIST_HEADER1 = 16829725; // "Select a maneuver to gain.\nYou can select" const int STRREF_MOVELIST_HEADER2 = 16829726; // "more maneuvers" const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:" const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?" const int STRREF_END_HEADER = 16829727; // "You will be able to select more maneuvers after you gain another level in a blade magic initiator class." const int STRREF_END_CONVO_SELECT = 16824212; // "Finish" const int LEVEL_STRREF_START = 16824809; const int STRREF_YES = 4752; // "Yes" const int STRREF_NO = 4753; // "No" const int STRREF_MOVESTANCE_HEADER = 16829729; // "Choose Maneuver or Stances." const int STRREF_STANCE = 16829730; // "Stances" const int STRREF_MANEUVER = 16829731; // "Maneuvers" ////////////////////////////////////////////////// /* Function defintions */ ////////////////////////////////////////////////// void main() { object oPC = GetPCSpeaker(); int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE); int nStage = GetStage(oPC); int nClass = GetLocalInt(oPC, "nClass"); string sPsiFile = GetAMSKnownFileName(nClass); string sManeuverFile = GetAMSDefinitionFileName(nClass); // Check which of the conversation scripts called the scripts if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort return; if(nValue == DYNCONV_SETUP_STAGE) { if(DEBUG) DoDebug("tob_moverdy: Running setup stage for stage " + IntToString(nStage)); // Check if this stage is marked as already set up // This stops list duplication when scrolling if(!GetIsStageSetUp(nStage, oPC)) { if(DEBUG) DoDebug("tob_moverdy: Stage was not set up already"); // Level selection stage if(nStage == STAGE_SELECT_LEVEL) { if(DEBUG) DoDebug("tob_moverdy: Building level selection"); SetHeader("Select the level of maneuvers to ready."); // Determine maximum maneuver level // Initiators get new maneuvers at the same levels as wizards // See ToB p39, table 3-1 int nMaxLevel = min(9, (GetInitiatorLevel(oPC, nClass) + 1)/2); // Set the tokens int i; for(i = 0; i < nMaxLevel; i++){ AddChoice(GetStringByStrRef(LEVEL_STRREF_START - i), // The minus is correct, these are stored in inverse order in the TLK. Whoops i + 1 ); } // Set the next, previous and wait tokens to default values SetDefaultTokens(); // Set the convo quit text to "Abort" SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO)); } // Maneuver selection stage if(nStage == STAGE_SELECT_MANEUVER) { if(DEBUG) DoDebug("tob_moverdy: Building maneuver selection"); int nBrowseLevel = GetLocalInt(oPC, "nManeuverLevelToBrowse"); int nMaxReady = GetMaxReadiedCount(oPC, nClass); int nMaxKnown = GetManeuverCount(oPC, nClass, MANEUVER_TYPE_MANEUVER); if(nMaxReady > nMaxKnown) nMaxReady = nMaxKnown; int nCountReady = GetReadiedCount(oPC, nClass); int nMoveId; string sToken = "Select a Maneuver to ready. \n" + "You can select "; sToken += IntToString(nMaxReady-nCountReady) + " more maneuvers to ready."; SetHeader(sToken); // Set the first choice to be return to level selection stage AddChoice(GetStringByStrRef(STRREF_BACK_TO_LSELECT), CHOICE_BACK_TO_LSELECT, oPC); // Start at the beginning of the level and scroll through to the end int i; for(i = 1; i < 212; i++) { // Checks to see if its the appropriate level int nMoveId = StringToInt(Get2DACache(sManeuverFile, "RealSpellID", i)); if (GetHasManeuver(nMoveId, nClass, oPC) && nBrowseLevel == StringToInt(Get2DACache(sManeuverFile, "Level", i)) && Get2DACache(sManeuverFile, "Type", i) != "1") { if (!GetIsManeuverReadied(oPC, nClass, nMoveId)) { AddChoice(GetManeuverName(nMoveId), i); } } } if(DEBUG) DoDebug("tob_moverdy: GetEndLoop: " + IntToString(212)); MarkStageSetUp(STAGE_SELECT_MANEUVER, oPC); } // Selection confirmation stage else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("tob_moverdy: Building selection confirmation"); // Build the confirmantion query string sToken = GetStringByStrRef(STRREF_SELECTED_HEADER1) + "\n\n"; // "You have selected:" int nManeuver = GetLocalInt(oPC, "nManeuver"); int nFeatID = StringToInt(Get2DACache(sManeuverFile, "FeatID", nManeuver)); sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", nFeatID)))+"\n"; sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "DESCRIPTION", nFeatID)))+"\n\n"; sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?" SetHeader(sToken); AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oPC); // "Yes" AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oPC); // "No" } // Conversation finished stage else if(nStage == STAGE_ALL_MANEUVERS_SELECTED) { if(DEBUG) DoDebug("tob_moverdy: Building finish note"); SetHeader(GetStringByStrRef(STRREF_END_HEADER)); // Set the convo quit text to "Finish" SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(STRREF_END_CONVO_SELECT)); AllowExit(DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, oPC); } } // Do token setup SetupTokens(); } else if(nValue == DYNCONV_EXITED) { if(DEBUG) DoDebug("tob_moverdy: Running exit handler"); // End of conversation cleanup DeleteLocalInt(oPC, "nClass"); DeleteLocalInt(oPC, "nManeuver"); DeleteLocalInt(oPC, "nManeuverLevelToBrowse"); DeleteLocalInt(oPC, "ManeuverListChoiceOffset"); } else if(nValue == DYNCONV_ABORTED) { // This section should never be run, since aborting this conversation should // always be forbidden and as such, any attempts to abort the conversation // should be handled transparently by the system if(DEBUG) DoDebug("tob_moverdy: ERROR: Conversation abort section run"); } // Handle PC response else { int nChoice = GetChoice(oPC); if(DEBUG) DoDebug("tob_moverdy: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'"); if(nStage == STAGE_SELECT_LEVEL) { if(DEBUG) DoDebug("tob_moverdy: Level selected"); SetLocalInt(oPC, "nManeuverLevelToBrowse", nChoice); nStage = STAGE_SELECT_MANEUVER; } else if(nStage == STAGE_SELECT_MANEUVER) { if(nChoice == CHOICE_BACK_TO_LSELECT) { if(DEBUG) DoDebug("tob_moverdy: Returning to level selection"); nStage = STAGE_SELECT_LEVEL; DeleteLocalInt(oPC, "nManeuverLevelToBrowse"); } else { if(DEBUG) DoDebug("tob_moverdy: Entering maneuver confirmation"); SetLocalInt(oPC, "nManeuver", nChoice); nStage = STAGE_CONFIRM_SELECTION; } MarkStageNotSetUp(STAGE_SELECT_MANEUVER, oPC); } else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("tob_moverdy: Handling maneuver confirmation"); if(nChoice == TRUE) { if(DEBUG) DoDebug("tob_moverdy: Adding maneuver readied"); int nManeuver = GetLocalInt(oPC, "nManeuver"); int nMoveId = StringToInt(Get2DACache(sManeuverFile, "RealSpellID", nManeuver)); if(DEBUG) DoDebug("tob_moverdy: nReadyMoveId: " + IntToString(nMoveId)); ReadyManeuver(oPC, nClass, nMoveId); // Delete the stored offset DeleteLocalInt(oPC, "ManeuverListChoiceOffset"); } // Determine whether they're missing maneuvers or stances int nMaxReady = GetMaxReadiedCount(oPC, nClass); int nMaxKnown = GetManeuverCount(oPC, nClass, MANEUVER_TYPE_MANEUVER); if(nMaxReady > nMaxKnown) nMaxReady = nMaxKnown; int nCountReady = GetReadiedCount(oPC, nClass); if(DEBUG) DoDebug("tob_moverdy: nCountReady: " + IntToString(nCountReady)); if(DEBUG) DoDebug("tob_moverdy: nMaxReady: " + IntToString(nMaxReady)); // Go to the end, and set all maneuvers as not expended if(nCountReady >= nMaxReady) { nStage = STAGE_ALL_MANEUVERS_SELECTED; RecoverExpendedManeuvers(oPC, nClass); } else nStage = STAGE_SELECT_LEVEL; } if(DEBUG) DoDebug("tob_moverdy: New stage: " + IntToString(nStage)); // Store the stage value. If it has been changed, this clears out the choices SetStage(nStage, oPC); } }