//:://///////////////////////////////////////////// //:: [Charm Person] //:: [NW_S0_CharmPer.nss] //:: Copyright (c) 2000 Bioware Corp. //::////////////////////////////////////////////// //:: Will save or the target is charmed for 1 round //:: per caster level. //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Jan 29, 2001 //::////////////////////////////////////////////// //:: Last Updated By: Preston Watamaniuk, On: April 5, 2001 //:: Last Updated By: Preston Watamaniuk, On: April 10, 2001 //:: VFX Pass By: Preston W, On: June 20, 2001 //:: modified by mr_bumpkin Dec 4, 2003 #include "inc_newspellbook" #include "prc_inc_core" void main() { int nLevel = GetLevelByClass(CLASS_TYPE_DISC_BAALZEBUL); int nDC = 10 + nLevel + GetAbilityModifier(ABILITY_CHARISMA); DoRacialSLA(SPELL_CHARM_PERSON, nLevel, nDC); }