//:://///////////////////////////////////////////// //:: Summon Spider Servant //:: prc_dj_sumspider //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Summons the appropriate spider servant for the Drow Judicator */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Jan 8, 2002 //:: Modified By: PsychicToaster //:: Modified On: 7-25-04 //::////////////////////////////////////////////// effect SetSummonEffect(int nSpellID); #include "prc_inc_spells" void main() { //Declare major variables int nSpellID = PRCGetSpellId(); //Debug //SpeakString("Spell ID:"+IntToString(nSpellID)); effect eSummon = SetSummonEffect(nSpellID); //Apply the VFX impact and summon effect MultisummonPreSummon(OBJECT_SELF); ApplyEffectAtLocation(DURATION_TYPE_PERMANENT, eSummon, PRCGetSpellTargetLocation()); } effect SetSummonEffect(int nSpellID) { int nJLevel = GetLevelByClass(CLASS_TYPE_JUDICATOR); int nFNF_Effect; int nSLevel; string sSummon; if(nJLevel<11) { switch(nJLevel) { case 5: nSLevel=1; break; case 6: nSLevel=2; break; case 7: nSLevel=2; break; case 8: nSLevel=3; break; case 9: nSLevel=3; break; case 10: nSLevel=4; break; } } //In case someone raises the limit manually and levels beyond 10. else nSLevel=4; string sSLevel = IntToString(nSLevel); if(nSpellID == SPELL_SUMMON_MYRLOCHAR) { nFNF_Effect = VFX_FNF_SUMMON_UNDEAD; sSummon = "ch_dj_myrlochar"+sSLevel; //debug //SpeakString("Summoning Myrlochar, level: "+sSLevel); } else if(nSpellID == SPELL_SUMMON_SWORDSPID) { nFNF_Effect = VFX_FNF_SUMMON_UNDEAD; sSummon = "ch_dj_swordspid"+sSLevel; //debug //SpeakString("Summoning Sword Spider, level: "+sSLevel); } else if(nSpellID == SPELL_SUMMON_PHASESPID) { nFNF_Effect = VFX_FNF_SUMMON_UNDEAD; sSummon = "ch_dj_phasespid"+sSLevel; //debug //SpeakString("Summoning Phase Spider, level: "+sSLevel); } else if(nSpellID == SPELL_SUMMON_MONSTROUS) { nFNF_Effect = VFX_FNF_SUMMON_UNDEAD; sSummon = "ch_dj_monstspid"+sSLevel; //SpeakString("Summoning Phase Spider, level: "+sSLevel); } //effect eVis = EffectVisualEffect(nFNF_Effect); //ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, PRCGetSpellTargetLocation()); effect eSummonedMonster = EffectSummonCreature(sSummon, nFNF_Effect, 0.0f, TRUE); return eSummonedMonster; }