//:://///////////////////////////////////////////// //:: Adds the Werewolf skin properties //:: prc_werewolf //:: Copyright (c) 2004 Shepherd Soft //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Russell S. Ahlstrom //:: Created On: May 11, 2004 //::////////////////////////////////////////////// #include "prc_alterations" #include "prc_class_const" #include "prc_feat_const" void AddLycanthropeSkinProperties(object oPC, object oSkin) { if (GetLocalInt(oSkin, "WerewolfArmorBonus") == 2) return; SetCompositeBonus(oSkin, "WerewolfArmorBonus", 2, ITEM_PROPERTY_AC_BONUS); SetCompositeBonus(oSkin, "WerewolfWisBonus", 2, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_WIS); } void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); AddLycanthropeSkinProperties(oPC, oSkin); }