#include "prc_inc_spells" void main() { //Declare major variables object oTarget = PRCGetSpellTargetObject(); effect eLink = EffectShaken(); effect eStun = EffectStunned(); int nLevel = 10; //Meta-Magic checks if(!GetIsReactionTypeFriendly(oTarget)) { SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_DOOM)); //Spell Resistance and Saving throw //* GZ Engine fix for mind affecting spell int nResult = WillSave(oTarget, 20, SAVING_THROW_TYPE_MIND_SPELLS); if (nResult == 2) { if (GetIsPC(OBJECT_SELF)) // only display immune feedback for PCs { FloatingTextStrRefOnCreature(84525, oTarget,FALSE); // * Target Immune } return; } nResult = (nResult && PRCDoResistSpell(OBJECT_SELF, oTarget,10+SPGetPenetr())); if (!nResult) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink , oTarget, TurnsToSeconds(nLevel)); if ( GetMaxHitPoints( oTarget) < 51) { int nRoll = d4( 3); ApplyEffectToObject( DURATION_TYPE_TEMPORARY, eStun , oTarget, RoundsToSeconds(nRoll)); } else if ( GetMaxHitPoints( oTarget) < 101) { int nRoll = d4( 2); ApplyEffectToObject( DURATION_TYPE_TEMPORARY, eStun , oTarget, RoundsToSeconds(nRoll)); } else if ( GetMaxHitPoints( oTarget) < 151) { int nRoll = d4( 1); ApplyEffectToObject( DURATION_TYPE_TEMPORARY, eStun , oTarget, RoundsToSeconds(nRoll)); } } } // Getting rid of the local integer storing the spellschool name }