//:://///////////////////////////////////////////// //:: Name Arik's Vengeance maintain script //:: FileName wol_m_arik //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Attack Penalty: -1 at 6th Manifester Level Penalty: -1 at 6th, -2 at 14th Hit Point Penalty: -2 at 7th, -4 at 9th, -6 at 12th, -8 at 13th, -10 at 15th, -12 at 18th, -14 at 19th Power Point Penalty: -2 at 7th, -4 at 10th, -6 at 13th, -8 at 16th, -10 at 18th, -12 at 20th LEGACY ITEM BONUSES 6th - +1 Heavy Mace of Impact 11th - +2 Heavy Mace of Impact 16th - +2 Psychokinetic Heavy Mace of Impact 17th - +2 Outsider Bane Psychokinetic Heavy Mace of Impact 20th - +5 Outsider Bane Psychokinetic Heavy Mace of Impact LEGACY ITEM ABILITIES Psicrystal Awakening (Su): At 5th, you gain +3 to Spot. Armor of Wrath (Su): At 7th level, you gain a +1 deflection bonus to Armor Class. Vengeful Tenacity (Su): At 8th level, you gain a +1 resistance bonus on all saving throws. Swift Feet (Su): At 10th level, you gain a 10-foot enhancement to your base ground movement. Firewalker (Su): At 13th level, you gain resistance to fire 10. While I Still Stand (Su): At 20th level, Arik's Vengeance grants a +6 enhancement bonus to your Constitution score. */ #include "prc_inc_template" #include "psi_inc_ppoints" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen, nPsiPen; object oWOL = GetItemPossessedBy(oPC, "WOL_Arik"); // You get nothing if you aren't wielding the weapon if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) { SetCompositeAttackBonus(oPC, "Arik_Atk", 0, ATTACK_BONUS_MISC); SetCompositeBonus(oSkin, "AriksCon", 0, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_CON); SetCompositeBonus(oSkin, "Arik_Spot", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT); return; } // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { SetCompositeBonus(oSkin, "Arik_Spot", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_SPOT); } if(nHD >= 6) { SetCompositeAttackBonus(oPC, "Arik_Atk", -1, ATTACK_BONUS_MISC); SetLocalInt(oPC, "WoLManifPenalty", 1); IPSafeAddItemProperty(oWOL, ItemPropertyKeen()); } if(nHD >= 7) { nHPPen += 2; nPsiPen += 2; ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(SupernaturalEffect(EffectACIncrease(1, AC_DEFLECTION_BONUS)), "WOLEffect"), oPC); } if(nHD >= 8) { IPSafeAddItemProperty(oWOL, ItemPropertyBonusSavingThrowVsX(IP_CONST_SAVEVS_UNIVERSAL, 1)); } if(nHD >= 9) { nHPPen += 2; } if(nHD >= 10) { nPsiPen += 2; } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2)); } if(nHD >= 12) { nHPPen += 2; } if(nHD >= 13) { nHPPen += 2; nPsiPen += 2; IPSafeAddItemProperty(oWOL, ItemPropertyDamageResistance(IP_CONST_DAMAGETYPE_FIRE, IP_CONST_DAMAGERESIST_10)); } if(nHD >= 14) { SetLocalInt(oPC, "WoLManifPenalty", 2); } if(nHD >= 15) { nHPPen += 2; } if(nHD >= 16) { nPsiPen += 2; IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_MAGICAL, IP_CONST_DAMAGEBONUS_1d4)); } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, 4)); IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, IP_CONST_DAMAGETYPE_BLUDGEONING, IP_CONST_DAMAGEBONUS_2d6)); } if(nHD >= 18) { nHPPen += 2; nPsiPen += 2; } if(nHD >= 19) { nHPPen += 2; } if(nHD >= 20) { SetCompositeBonus(oSkin, "AriksCon", 6, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_CON); nPsiPen += 2; IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5)); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_OUTSIDER, 7)); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } if (!GetLocalInt(oPC, "WoLPsiPointsPenalty") && nPsiPen > 0) { LosePowerPoints(oPC, nPsiPen); SetLocalInt(oPC, "WoLPsiPointsPenalty", TRUE); } }