//:://///////////////////////////////////////////// //:: Name Sunsword maintain script //:: FileName wol_m_sunsword //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Skill Check Penalty: -1 at 7th, -2 at 13th, -3 at 17th Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 11th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 17th, -18 at 19th, -20 at 20th LEGACY ITEM BONUSES 5th - +2 Bastard Sword 11th - +3 Bastard Sword 13th - +4 Bastard Sword 17th - +5 Keen Bastard Sword LEGACY ITEM ABILITIES Fires of the Day (Sp): At 9th, you can cast daylight once per day. At 16th level, you can use it at will. Undeath's Bane (Su): At 10th level, you deal an extra 3d6 damage to undead Death Ward (Sp): At 14th level, you can cast death ward once per day. Banish Undead (Sp): At 19th level, once per day you can cast banishment on undead creatures, instead of outsiders. Undeath to Death (Sp): At 20th level, once per day you can cast undeath to death. */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen = 0; object oWOL = GetItemPossessedBy(oPC, "WOL_Sunsword"); // You get nothing if you aren't wielding the weapon if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return; // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2)); } if(nHD >= 6) { nHPPen += 2; } if(nHD >= 7) { if (13 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC); } if(nHD >= 8) { nHPPen += 2; } if(nHD >= 9) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_DAY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 10) { IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_UNDEAD, IP_CONST_DAMAGETYPE_SLASHING, IP_CONST_DAMAGEBONUS_3d6)); } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { nHPPen += 2; IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3)); } if(nHD >= 12) { nHPPen += 2; } if(nHD >= 13) { if (17 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 2)), "WOLEffect"), oPC); IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(4)); } if(nHD >= 14) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_WARD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 15) { } if(nHD >= 16) { nHPPen += 2; } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5)); IPSafeAddItemProperty(oWOL, ItemPropertyKeen()); ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC); nHPPen += 2; } if(nHD >= 18) { } if(nHD >= 19) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_BANISH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 20) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_UNDEATH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } }