//:://///////////////////////////////////////////// //:: Name Bones of Li Peng test script //:: FileName wol_t_lipeng //::////////////////////////////////////////////// /* Wisdom 13 Base attack bonus +2 Balance 6 ranks Any nonchaotic alignment */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(2 > GetBaseAttackBonus(oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(GetAlignmentLawChaos(oPC) == ALIGNMENT_CHAOTIC) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(6 > GetSkillRank(SKILL_BALANCE, oPC, TRUE)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if (13 > GetAbilityScore(oPC, ABILITY_WISDOM, TRUE)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }