/*::////////////////////////////////////////////// //:: Spell Name Animate Plants //:: Spell FileName PHS_S_AnimatePla //::////////////////////////////////////////////// //:: In Game Spell desctiption //::////////////////////////////////////////////// Transmutation Level: Drd 7, Plant 7 Components: V Casting Time: 1 standard action Range: Close (8M) Targets: One Large plant per three caster levels or all plants within range; see text Duration: 1 round/level or 1 hour/level; see text Saving Throw: None Spell Resistance: No Description. //::////////////////////////////////////////////// //:: Spell Effects Applied / Notes //::////////////////////////////////////////////// Rating: As above (IE: Animate Objects): Need plant appearance things. If cast in an area of plants, maybe just do an high-powered-entangle Placeholder script. See Animate Objects. We'll just use "plant" appearances instead of "object" ones. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "PHS_INC_SPELLS" void main() { }