Metal: Keen Edge 3, Blade Barrier 5, Iron Body 8 *Special: Weapon Prof (Martial) for free Storm: Call Lightning (3), Gust of Wind (4), Ice Storm (6), SoV (8) *Special: Electric resist 5/- Portal: Benign Transposition (2), DDoor (4), Banishment (5), Gate (8) Force: Mage Armor (1), Magic Missle (2), Forceblast (3), Improved Mage Armor (4) Slime: Grease (1) Melf's Acid Arrow (2), Evard's Black Tentacles (5), Drown (6), Mass Drown (9) *Special: Rebuke Oozes as if they were undead Tyranny: Fear (3), Mass Charm (8), Dominate Monster (9) *Special: +2 DC for compulsion effects Domination: Dominate Person (4), Mass Charm (7), True Domination (as dominate person, but +4 on the DC) (8) *Special: Spell Focus (Enchantment) for free Spider: Web (2), Spider Skin (3), Viscid Glob (5), Creeping Doom (8) *Special: Rebuke spiders as if they were undead. Undeath: Animate Dead (2), Control Undead (5), Create Greater Undead (7), Finger of Death (8) *Special: Extra Turning for free Time: Expeditiuous Retreat (1), Haste (4), Mass Haste (7), Premonition (9) *Special: Improved Initiative for free Dwarf: Glyph (3), Impact (4), Stoneskin (5), Pro. Spells (8) *Special: Great Fortitude for free Charm: Charm Person (3), Mass Charm (7), True Domination (8) *Special: Increase CHA by 4 for 1 minute 1/day Elf: True Strike (1), Cat's Grace (2), Sunburst (8) *Special: Point Blank Shot for free Family: Shield Other (2), Hero's Feast (6), Protection from Spells (7) *Special: Aura 1/day, 1 rnd/lvl, +4 dodge ac Fate: Bestow Curse (2), Legion's Curse of Impending Blades (3), Premonition (8) *Special: Uncanny Dodge I for free Gnome: Colour Spray (1), Blur (2), Mirror Image (3), Prismatic Spray (7) Halfling: Camouflage (1), Cat's Grace (2), Freedom (3), Improved Invisibility (6) *Special: Add cha mod to jump, climb, hide, and ms checks for 10 minutes Illusion: Blur (2), Mirror Image (3), PKiller (4), Weird (9) Hatred: Bestow Curse (2), Blood Frenzy (3), Righteous Might (4), Wail of the Banshee (9) *Special: 1/day, +2 atk, saves, ac for 1 turn. Nobility: Charm Person (2), Heroism (3), Greater Heroism (5), Dominate Monster (9) *Special: 1/day for 1 rnd/cha mod, add +2 saves, attks, skills, and dmg Ocean: Snilloc's Snowball (1), Snilloc's Snowball Swarm (2), Drown (5), Mass Drown (8) Orc: Prayer (2), DPower (3), Dominate Monster (8), PW:Kill (9) Renewal: Restoration (3), Raise Dead (4), Ressurection (6), Greater Restore (7) Retribution: Death Armor (2), Elemental Shield (4), SoV (8) Rune: Glyph of Warding (3), Recall (4), Greater Glyph of Warding (6) *Special: Scribe Scroll for free Scaleykind: Magic Fang (1), Serpent's Sigh (3), Greater Magic Fang (4), Viscid Glob (4), Creeping Doom (9) *Special: Rebuke snake-like creatures Spells: Lesser Spell Breach (4), Spell Mantle (5), Greater Spell Breach (6), Protection from Spells (7) *Special: +2 to concentration and spellcraft checks ------ REVISIONS: Air: Call Lightning (3), Gust of Wind (4), Chain Lightning (6), Great Thunderclap (7) *Turn/Rebuke ONLY earth elementals Fire: Burning Bolts (2), Fireball (4), Firestorm (7), Delayed Blast Fireball (8) *Turn/Rebuke ONLY water elementals Water: Ice Storm (4), CoCold (5), Drown (7), Mass Drown (9) *Turn/Rebuke ONLY fire elementals Good: Lesser Planar Binding (4), Stoneskin (5), Planar Binding (6), Greater Planar Binding (9) Death: Fear (3), Enervation (5), Slay Living (6), Wail of the Banshee (9) *Death Touch: 1d6/cleric lvl, if this adds up to more hp than they have, kill Destruction: Slay Living (5), Crumble (6), Disintegrate (7), Implosion (8) Animal: Cat's Grace (2), Hold Animal (3), Dominate Monster (8), Shapechange (9) Earth: Stoneskin (4), Acid Storm (6), Stonehold (7), Bombardment (8) *Turn/Rebuke ONLY air elementals Evil: Negative Energy Ray (1), Negative Energy Burst (3), Enervation (4), Finger of Death (7), Energy Drain (8) Healing: Cure Serious (2), Mass Cure Serious (4), Heal (5), Plant: Entangle (1), Barkskin (2), Creeping Doom (7), Unyielding Roots (9) Sun: Bless Weapon (1), Searing Light (2), Sunbeam (7), Sunburst (8) Travel: Exp Retreat (1), Freedom (3), Haste (4), DDoor (5). War: Legion's Conviction (2), Legion's Shield of Faith (3), Aura of Vitality (7), Mantle of Egregrious Might (9) Strength: Lionheart (1), Divine Power (3), Righteous Might (4), Stoneskin (5)