/* 21/02/19 by Stratovarius Mystic Reflections Fundamental Level/School: 0/Divination Range: Close Target: One creature Duration: Instantaneous You peer slightly into the Plane of Shadow and can see the distortion in an object’s shadow-self caused by the presence of magic. This mystery lists all magical effects on a target creature. */ #include "shd_inc_shdfunc" #include "shd_mysthook" void main() { object oShadow = OBJECT_SELF; // Get infinite uses at this level if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oShadow) >= 14) IncrementRemainingFeatUses(oShadow, 23668); if(!ShadPreMystCastCode()) return; object oTarget = PRCGetSpellTargetObject(); struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE); if(myst.bCanMyst) { effect eAOE = GetFirstEffect(oTarget); while(GetIsEffectValid(eAOE)) { FloatingTextStringOnCreature(GetName(oTarget)+" is under the effect of "+GetMysteryName(GetEffectSpellId(eAOE)), oShadow, FALSE); // Get next effect on the target eAOE = GetNextEffect(oTarget); }// end while - Effect loop } }