//::////////////////////////////////////////////// //:: Psychic Renewal Conversation //:: tob_ft_renewcnv //::////////////////////////////////////////////// /** @file As a swift action, you can recover any expended maneuver by expending your psionic focus and spending power points equal to the maneuver's level. @author Stratovarius @date Created - 7.11.2018 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "inc_dynconv" #include "tob_inc_recovery" #include "psi_inc_ppoints" ////////////////////////////////////////////////// /* Constant definitions */ ////////////////////////////////////////////////// const int STAGE_SELECT_MANEUVER = 0; void main() { object oPC = GetPCSpeaker(); int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE); int nStage = GetStage(oPC); int nClass = GetPrimaryBladeMagicClass(oPC); int nPP = GetCurrentPowerPoints(oPC); // Check which of the conversation scripts called the scripts if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort { if(DEBUG) DoDebug("tob_ft_renewcnv: Aborting due to error."); return; } if(nValue == DYNCONV_SETUP_STAGE) { if(DEBUG) DoDebug("tob_ft_renewcnv: Running setup stage for stage " + IntToString(nStage)); // Check if this stage is marked as already set up // This stops list duplication when scrolling if(!GetIsStageSetUp(nStage, oPC)) { if(DEBUG) DoDebug("tob_ft_renewcnv: Stage was not set up already. nStage: " + IntToString(nStage)); // Maneuver selection stage if(nStage == STAGE_SELECT_MANEUVER) { if(DEBUG) DoDebug("tob_ft_renewcnv: Building maneuver selection"); int nMoveId; string sToken = "Select a Maneuver to recover."; SetHeader(sToken); // Max number of expended maneuvers. Storing starts at 1 int i; for(i = 1; i < 13; i++) { nMoveId = GetLocalInt(oPC, "ManeuverExpended" + IntToString(nClass) + IntToString(i)); // If it is not 0, it is a MoveId if (nMoveId != 0) { if (nPP >= GetManeuverLevel(oPC, nMoveId)) // PC needs enough power points to recover the maneuver { AddChoice(GetManeuverName(nMoveId), i, oPC); SetLocalInt(oPC, "PsychicRecover" + IntToString(i), nMoveId); if(DEBUG) DoDebug("tob_ft_renewcnv: Expended Maneuvers: " + GetManeuverName(nMoveId)); } } } AddChoice("Exit Conversation", -1, oPC); MarkStageSetUp(STAGE_SELECT_MANEUVER, oPC); } } // Do token setup SetupTokens(); } else if(nValue == DYNCONV_EXITED) { if(DEBUG) DoDebug("tob_ft_renewcnv: Running exit handler"); // End of conversation cleanup DeleteLocalInt(oPC, "nClass"); DeleteLocalInt(oPC, "nManeuver"); DeleteLocalInt(oPC, "nManeuverLevelToBrowse"); DeleteLocalInt(oPC, "ManeuverListChoiceOffset"); // Delete any stored recovery variables int i; for(i = 1; i < 13; i++) { DeleteLocalInt(oPC, "PsychicRecover" + IntToString(i)); } } else if(nValue == DYNCONV_ABORTED) { // This section should never be run, since aborting this conversation should // always be forbidden and as such, any attempts to abort the conversation // should be handled transparently by the system if(DEBUG) DoDebug("tob_ft_renewcnv: ERROR: Conversation abort section run"); } // Handle PC response else { int nChoice = GetChoice(oPC); if(DEBUG) DoDebug("tob_ft_renewcnv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'"); if(nStage == STAGE_SELECT_MANEUVER) { int nMoveId = GetLocalInt(oPC, "PsychicRecover" + IntToString(nChoice)); if(DEBUG) DoDebug("tob_ft_renewcnv: nReadyMoveId: " + IntToString(nMoveId)); RecoverManeuver(oPC, nClass, nMoveId); LosePowerPoints(oPC, GetManeuverLevel(oPC, nMoveId)); // Delete the stored offset DeleteLocalInt(oPC, "ManeuverListChoiceOffset"); DeleteLocalInt(oPC, "nClass"); DeleteLocalInt(oPC, "nManeuver"); DeleteLocalInt(oPC, "nManeuverLevelToBrowse"); // Delete all other expended maneuvers int i; for(i = 1; i < 13; i++) { DeleteLocalInt(oPC, "PsychicRecover" + IntToString(i)); } // And we're all done AllowExit(DYNCONV_EXIT_FORCE_EXIT); } else { nStage = STAGE_SELECT_MANEUVER; } if(DEBUG) DoDebug("tob_ft_renewcnv: New stage: " + IntToString(nStage)); // Store the stage value. If it has been changed, this clears out the choices SetStage(nStage, oPC); } }