////////////////////////////////////////////////// // Mountain Tombstone Strike // tob_stdr_mttmbst.nss // Tenjac 9/12/07 ////////////////////////////////////////////////// /** @file Mountain Tombstone Strike Stone Dragon (Strike) Level: Crusader 9, swordsage 9, warblade 9 Initiation Action: 1 standard action Range: Melee attack Target: One creature You slam into your foe, turning bones into dust and muscle into bloody pulp. Your foe's body is left a crippled, twisted mockery. Your attack causes damage to the structure of your foe's body. As part of this maneuver, you make a single melee attack. If this attack hits, you deal 2d6 points of Constitution damage in addition to your normal damage. */ #include "tob_inc_move" #include "tob_movehook" //#include "prc_alterations" void TOBAttack(object oTarget, object oInitiator) { effect eNone; PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Mountain Tombstone Strike Hit", "Mountain Tombstone Strike Miss"); if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack")) { ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, d6(2), DURATION_TYPE_PERMANENT); } } void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { DelayCommand(0.0, TOBAttack(oTarget, oInitiator)); } }