/* ---------------- Claw at the Moon tob_stdr_stnvise.nss ---------------- 08/06/07 by Stratovarius */ /** @file Claw at the Moon Tiger Claw (Strike) Level: Swordsage 2, Warblade 2 Initiation Action: 1 Standard Action Range: Melee Attack Target: One Creature You leap into the air, catching your foe off guard as you slice down into him. Make a jump check with a DC equal to the target's AC. If it succeeds, you deal an extra 2d6 damage on your attack. If it fails, you deal damage normally. */ #include "tob_inc_move" #include "tob_movehook" #include "prc_inc_combmove" void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { int nDamage = 0; int nAC = GetDefenderAC(oTarget, oInitiator); if(GetIsSkillSuccessful(oInitiator, SKILL_JUMP, nAC)) nDamage = d6(2); effect eNone; object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator); int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW); DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, nBonus, nDamage, GetWeaponDamageType(oWeap), "Claw at the Moon Hit", "Claw at the Moon Miss")); DelayCommand(0.1, TigerBlooded(oInitiator, oTarget)); } }