/* ---------------- Covering Strike tob_wtrn_cvrstrk.nss ---------------- 19/08/07 by Stratovarius */ /** @file Covering Strike White Raven (Strike) Level: Crusader 4, Warblade 4 Prerequisite: One White Raven maneuver Initiation Action: 1 Standard Action Range: Melee Attack Target: One Creature Duration: 3 rounds. You make a ferocious series of attacks at your enemies, forcing them on the defensive and buying your allies critical seconds needed to slip past them unharmed. If your strike hits, your target suffers a -4 penalty to attacks and attacks you. */ #include "tob_inc_move" #include "tob_movehook" //#include "prc_alterations" void TOBAttack(object oTarget, object oInitiator) { effect eNone; PerformAttackRound(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, FALSE, "Covering Strike Hit", "Covering Strike Miss"); if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack")) { effect eLink = ExtraordinaryEffect(EffectVisualEffect(VFX_IMP_FAERIE_FIRE)); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eLink, oTarget); eLink = ExtraordinaryEffect(EffectAttackDecrease(4)); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 18.0); AssignCommand(oTarget, ClearAllActions()); AssignCommand(oTarget, ActionAttack(oInitiator)); } } void main() { if (!PreManeuverCastCode()) { // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook object oInitiator = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); struct maneuver move = EvaluateManeuver(oInitiator, oTarget); if(move.bCanManeuver) { DelayCommand(0.0, TOBAttack(oTarget, oInitiator)); } }