// Added compatibility for PRC base classes #include "inc_debug" #include "prc_class_const" void main() { if(DEBUG) DoDebug("m1q0boldgred_item running"); string sItemTemplate; object oPC = GetPCSpeaker(); if(GetLocalInt(oPC,"NW_L_M1Q0Item1") == FALSE) { SetLocalInt(oPC,"NW_L_M1Q0Item1",TRUE); if(GetLevelByClass(CLASS_TYPE_BARD,oPC) > 0 || GetLevelByClass(CLASS_TYPE_DRUID,oPC) > 0 || GetLevelByClass(CLASS_TYPE_SHAMAN,oPC) > 0 || GetLevelByClass(CLASS_TYPE_HEALER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_WARLOCK,oPC) > 0 || GetLevelByClass(CLASS_TYPE_DRAGON_SHAMAN,oPC) > 0 || GetLevelByClass(CLASS_TYPE_TRUENAMER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_SCOUT,oPC) > 0 || GetLevelByClass(CLASS_TYPE_HEXBLADE,oPC) > 0 || GetLevelByClass(CLASS_TYPE_WARMAGE,oPC) > 0 || GetLevelByClass(CLASS_TYPE_SWASHBUCKLER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_SOULKNIFE,oPC) > 0 || GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE,oPC) > 0 || GetLevelByClass(CLASS_TYPE_ROGUE,oPC) > 0) { sItemTemplate = "nw_aarcl002"; //studded leather } else if(GetLevelByClass(CLASS_TYPE_SORCERER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_PSION,oPC) > 0 || GetLevelByClass(CLASS_TYPE_WILDER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT,oPC) > 0 || GetLevelByClass(CLASS_TYPE_SHADOWCASTER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER,oPC) > 0 || GetLevelByClass(CLASS_TYPE_NINJA,oPC) > 0 || GetLevelByClass(CLASS_TYPE_WITCH,oPC) > 0 || GetLevelByClass(CLASS_TYPE_WIZARD,oPC) > 0) { sItemTemplate = "nw_mcloth009"; //robe of fire resistance } else if(GetLevelByClass(CLASS_TYPE_MONK,oPC) > 0) { sItemTemplate = "nw_mcloth018"; //robe of the shining hand +1 } else { sItemTemplate = "nw_aarcl012"; //chainshirt } object oItem = CreateItemOnObject(sItemTemplate,oPC); SetIdentified(oItem,TRUE); } }