//:://///////////////////////////////////////////// //:: Sanctified Mind Partition Mind //:: psi_smnd_prtmnd.nss //:://///////////////////////////////////////////// /* Makes the Sanctified Mind immune to Mind Spells for a number of rounds equal to class + Cha once per day */ //::////////////////////////////////////////////// //:: Modified By: Stratovarius //:: Modified On: 17.2.2006 //::////////////////////////////////////////////// #include "prc_alterations" void main() { object oPC = OBJECT_SELF; // Can't be immune to slow and use this ability if (GetIsImmune(oPC, IMMUNITY_TYPE_SLOW)) { // Removes effects PRCRemoveSpellEffects(GetSpellId(), oPC, oPC); FloatingTextStringOnCreature("*Immune to Slowing - Cannot use this Ability*", oPC, FALSE); IncrementRemainingFeatUses(oPC, FEAT_SANCMIND_PARTITION_MIND); return; } int nDur = GetLevelByClass(CLASS_TYPE_SANCTIFIED_MIND, oPC) + GetAbilityModifier(ABILITY_CHARISMA, oPC); // Minimum duration if (nDur < 1) nDur = 1; effect eImmune = EffectImmunity(IMMUNITY_TYPE_MIND_SPELLS); effect eSlow = EffectSlow(); effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); effect eLink = EffectLinkEffects(eImmune, eVis); eLink = EffectLinkEffects(eLink, eSlow); eLink = EffectLinkEffects(eLink, eDur); // Can't dispel it ExtraordinaryEffect(eLink); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(nDur)); }