//://////////////////////////////////// //: Eye of Gruumsh - Command the Horde //: Gives +2 will saves to all allied //: non-good orcs and half-orcs //://////////////////////////////////// #include "prc_alterations" #include "prc_class_const" #include "prc_spell_const" void main() { object oCaster = OBJECT_SELF; object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(oCaster) ); while(GetIsObjectValid(oTarget)) { if(oTarget != oCaster && GetIsFriend(oTarget) && MyPRCGetRacialType(oTarget) == RACIAL_TYPE_HALFORC || MyPRCGetRacialType(oTarget) == RACIAL_TYPE_HUMANOID_ORC && GetAlignmentGoodEvil(oTarget) != ALIGNMENT_GOOD && !GetHasSpellEffect(SPELL_COMMAND_THE_HORDE, oTarget) ) { int iEOGLevel = GetLevelByClass(CLASS_TYPE_PRC_EYE_OF_GRUUMSH, oCaster); effect eWill = EffectSavingThrowIncrease(SAVING_THROW_WILL, 2, SAVING_THROW_TYPE_ALL); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eWill, oTarget, HoursToSeconds(iEOGLevel) ); effect eVis = EffectVisualEffect(VFX_IMP_WILL_SAVING_THROW_USE, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); } oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(oCaster) ); } }