/* Tenser's Floating Disk script Disk tries to follow the caster, even through doors. Created by: The Amethyst Dragon (www.amethyst-dragon.com/nwn) Created: June 18, 2008 */ void main() { object oDisk = OBJECT_SELF; object oCaster = GetMaster(); DelayCommand(6.0, ActionJumpToLocation(GetLocation(oCaster))); }