//::////////////////////////////////////////////// //:: Factotum Cunning Brilliance choice script //:: prc_fact_cunconv //::////////////////////////////////////////////// /* @author Stratovarius - 2021.11.04 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "prc_inc_factotum" #include "inc_dynconv" ////////////////////////////////////////////////// /* Constant defintions */ ////////////////////////////////////////////////// const int STAGE_SELECT_ABILITIES = 0; const int STAGE_CONFIRM_SELECTION = 1; const int CHOICE_BACK_TO_LSELECT = -1; const int STRREF_BACK_TO_LSELECT = 16836035; // "Return to level selection." const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:" const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?" const int STRREF_END_CONVO_SELECT = 16824212; // "Finish" const int LEVEL_STRREF_START = 16824809; const int STRREF_YES = 4752; // "Yes" const int STRREF_NO = 4753; // "No" const int SORT = TRUE; // If the sorting takes too much CPU, set to FALSE const int DEBUG_LIST = FALSE; ////////////////////////////////////////////////// /* Function defintions */ ////////////////////////////////////////////////// void PrintList(object oPC) { string tp = "Printing list:\n"; string s = GetLocalString(oPC, "PRC_FactotumConvo_List_Head"); if(s == ""){ tp += "Empty\n"; } else{ tp += s + "\n"; s = GetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + s); while(s != ""){ tp += "=> " + s + "\n"; s = GetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + s); } } DoDebug(tp); } /** * Creates a linked list of entries that is sorted into alphabetical order * as it is built. * Assumption: mystery names are unique. * * @param oPC The storage object aka whomever is gaining powers in this conversation * @param sChoice The choice string * @param nChoice The choice value */ void AddToTempList(object oPC, string sChoice, int nChoice) { if(DEBUG_LIST) DoDebug("\nAdding to temp list: '" + sChoice + "' - " + IntToString(nChoice)); if(DEBUG_LIST) PrintList(oPC); // If there is nothing yet if(!GetLocalInt(oPC, "PRC_FactotumConvo_ListInited")) { SetLocalString(oPC, "PRC_FactotumConvo_List_Head", sChoice); SetLocalInt(oPC, "PRC_FactotumConvo_List_" + sChoice, nChoice); SetLocalInt(oPC, "PRC_FactotumConvo_ListInited", TRUE); } else { // Find the location to instert into string sPrev = "", sNext = GetLocalString(oPC, "PRC_FactotumConvo_List_Head"); while(sNext != "" && StringCompare(sChoice, sNext) >= 0) { if(DEBUG_LIST) DoDebug("Comparison between '" + sChoice + "' and '" + sNext + "' = " + IntToString(StringCompare(sChoice, sNext))); sPrev = sNext; sNext = GetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + sNext); } // Insert the new entry // Does it replace the head? if(sPrev == "") { if(DEBUG_LIST) DoDebug("New head"); SetLocalString(oPC, "PRC_FactotumConvo_List_Head", sChoice); } else { if(DEBUG_LIST) DoDebug("Inserting into position between '" + sPrev + "' and '" + sNext + "'"); SetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + sPrev, sChoice); } SetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + sChoice, sNext); SetLocalInt(oPC, "PRC_FactotumConvo_List_" + sChoice, nChoice); } } /** * Reads the linked list built with AddToTempList() to AddChoice() and * deletes it. * * @param oPC A PC gaining powers at the moment */ void TransferTempList(object oPC) { string sChoice = GetLocalString(oPC, "PRC_FactotumConvo_List_Head"); int nChoice = GetLocalInt (oPC, "PRC_FactotumConvo_List_" + sChoice); DeleteLocalString(oPC, "PRC_FactotumConvo_List_Head"); string sPrev; if(DEBUG_LIST) DoDebug("Head is: '" + sChoice + "' - " + IntToString(nChoice)); while(sChoice != "") { // Add the choice AddChoice(sChoice, nChoice, oPC); // Get next sChoice = GetLocalString(oPC, "PRC_FactotumConvo_List_Next_" + (sPrev = sChoice)); nChoice = GetLocalInt (oPC, "PRC_FactotumConvo_List_" + sChoice); if(DEBUG_LIST) DoDebug("Next is: '" + sChoice + "' - " + IntToString(nChoice) + "; previous = '" + sPrev + "'"); // Delete the already handled data DeleteLocalString(oPC, "PRC_FactotumConvo_List_Next_" + sPrev); DeleteLocalInt (oPC, "PRC_FactotumConvo_List_" + sPrev); } DeleteLocalInt(oPC, "PRC_FactotumConvo_ListInited"); } void main() { object oPC = GetPCSpeaker(); int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE); int nStage = GetStage(oPC); string sPowerFile = "cls_spell_sorc"; // Check which of the conversation scripts called the scripts if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort return; if(nValue == DYNCONV_SETUP_STAGE) { if(DEBUG) DoDebug("prc_fact_cunconv: Running setup stage for stage " + IntToString(nStage)); // Check if this stage is marked as already set up // This stops list duplication when scrolling if(!GetIsStageSetUp(nStage, oPC)) { if(DEBUG) DoDebug("prc_fact_cunconv: Stage was not set up already"); // Level selection stage if(nStage == STAGE_SELECT_ABILITIES) { if(DEBUG) DoDebug("prc_fact_cunconv: Building level selection"); SetHeader("Choose the class abilities you would like to learn. You can only learn three for today."); if (!GetIsAbilitySaved(oPC, FEAT_BARBARIAN_ENDURANCE)) AddChoice("Barbarian Fast Movement", FEAT_BARBARIAN_ENDURANCE); if (!GetIsAbilitySaved(oPC, FEAT_BARBARIAN_RAGE)) AddChoice("Barbarian Rage", FEAT_BARBARIAN_RAGE); if (!GetIsAbilitySaved(oPC, FEAT_SNEAK_ATTACK)) AddChoice("Sneak Attack", FEAT_SNEAK_ATTACK); if (!GetIsAbilitySaved(oPC, 3665)) AddChoice("Mettle", 3665); if (!GetIsAbilitySaved(oPC, FEAT_CRUSADER_SMITE)) AddChoice("Crusader Smite", FEAT_CRUSADER_SMITE); // Set the next, previous and wait tokens to default values SetDefaultTokens(); // Set the convo quit text to "Abort" SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO)); } // Selection confirmation stage else if(nStage == STAGE_CONFIRM_SELECTION) { if(DEBUG) DoDebug("prc_fact_cunconv: Building selection confirmation"); // Build the confirmation query string sToken = GetStringByStrRef(STRREF_SELECTED_HEADER1) + "\n\n"; // "You have selected:" int nSpellId = GetLocalInt(oPC, "CunningBrilliance"); sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", nSpellId)))+"\n"; sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "DESCRIPTION", nSpellId)))+"\n\n"; sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?" SetHeader(sToken); AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oPC); // "Yes" AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oPC); // "No" } } // Do token setup SetupTokens(); } else if(nValue == DYNCONV_EXITED) { if(DEBUG) DoDebug("prc_fact_cunconv: Running exit handler"); // End of conversation cleanup } else if(nValue == DYNCONV_ABORTED) { // This section should never be run, since aborting this conversation should // always be forbidden and as such, any attempts to abort the conversation // should be handled transparently by the system } // Handle PC response else { int nChoice = GetChoice(oPC); if(DEBUG) DoDebug("prc_fact_cunconv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'"); if(nStage == STAGE_SELECT_ABILITIES) { if(DEBUG) DoDebug("prc_fact_cunconv: Level selected"); SetLocalInt(oPC, "CunningBrilliance", nChoice); nStage = STAGE_CONFIRM_SELECTION; MarkStageNotSetUp(STAGE_SELECT_ABILITIES, oPC); } else if(nStage == STAGE_CONFIRM_SELECTION) { if (nChoice) { int nSpellId = GetLocalInt(oPC, "CunningBrilliance"); MarkAbilitySaved(oPC, nSpellId); SetLocalInt(oPC, "CunningBrillianceCount", GetLocalInt(oPC, "CunningBrillianceCount")+1); } // We have more to go if(3 > GetLocalInt(oPC, "CunningBrillianceCount")) { nStage = STAGE_SELECT_ABILITIES; } else { // And we're all done DelayCommand(0.5, CheckBrillianceSlots(oPC)); AllowExit(DYNCONV_EXIT_FORCE_EXIT); } MarkStageNotSetUp(STAGE_CONFIRM_SELECTION, oPC); } if(DEBUG) DoDebug("prc_fact_cunconv: New stage: " + IntToString(nStage)); // Store the stage value. If it has been changed, this clears out the choices SetStage(nStage, oPC); } }