//:://///////////////////////////////////////////// //:: Divine Metamagic: Empower //:: prc_ft_dmeta_emp.nss //::////////////////////////////////////////////// //:: Applies Empower to next spell cast. //:: Removes 3 turn undead uses //::////////////////////////////////////////////// #include "prc_inc_spells" void main() { object oPC = OBJECT_SELF; if(GetLocalInt(oPC, "DivineMeta") & METAMAGIC_EMPOWER) { FloatingTextStringOnCreature("Divine Metamagic is already active.", oPC, FALSE); return; } if(!CheckTurnUndeadUses(oPC, 3)) { FloatingTextStringOnCreature("You don't have enough daily uses of Turn Undead to use this ability.", oPC, FALSE); return; } int nMeta = GetLocalInt(oPC, "DivineMeta"); nMeta |= METAMAGIC_EMPOWER; SetLocalInt(oPC, "DivineMeta", nMeta); FloatingTextStringOnCreature("Divine Metamagic (Empower) Activated", oPC, FALSE); }