/***************************************************** * Feat: Walk Through the Mountains * Description: For 2 rounds per level * (spell: etheralness). Used once a day. * * by Jeremiah Teague *****************************************************/ void main() { object oPC = OBJECT_SELF; int nHD = GetHitDice(oPC); float fDuration = RoundsToSeconds(nHD * 2); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectEthereal(), oPC, fDuration); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DISPEL_GREATER), oPC); }