#include "prc_inc_combat" void main() { object oPC = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); effect eAttackBonus = EffectAttackIncrease(2); effect eACPenalty = EffectACDecrease(4); effect eDummy; effect eLinked = EffectLinkEffects(eAttackBonus, eACPenalty); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLinked, oPC, 6.0); PerformAttackRound(oTarget, oPC, eDummy); }