// Written by Stratovarius // Turns Blood Component on and off. void main() { object oPC = OBJECT_SELF; string nMes = ""; int nCount = GetLocalInt(oPC, "RuneCounter"); nCount += 1; if (nCount > 50) nCount = 50; SetLocalInt(oPC, "RuneCounter", nCount); nMes = "*Rune Counter Value is: " + IntToString(nCount) + "*"; FloatingTextStringOnCreature(nMes, oPC, FALSE); }