#include "prc_inc_smite" void Shadowsmite(object oPC, object oTarget, int nClass) { if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack")) { if (nClass >= 5) { SetLocalInt(oTarget, "MercilessPurity", TRUE); SetLocalObject(oTarget, "Shadowbane", oPC); } if (nClass >= 8) { int nRace = MyPRCGetRacialType(oTarget); effect eAttack = EffectAttackIncrease(1); effect eAC = EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_DIVINE); eAttack = VersusRacialTypeEffect(eAttack, nRace); eAC = VersusRacialTypeEffect(eAC, nRace); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAttack, oPC, RoundsToSeconds(10)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAC, oPC, RoundsToSeconds(10)); } } } void main() { object oPC = OBJECT_SELF; object oTarget = PRCGetSpellTargetObject(); DoSmite(oPC, oTarget, SMITE_TYPE_SHADOWBANE); int nClass = GetLevelByClass(CLASS_TYPE_SHADOWBANE_INQUISITOR, oPC); Shadowsmite(oPC, oTarget, nClass); }