//::////////////////////////////////////////////// //:: Script used in marking teleport locations //:: prc_telep_lname //::////////////////////////////////////////////// /** @file This script stores the string spoken by the player into a local variable on them. */ //::////////////////////////////////////////////// //:: Created By: Ornedan //:: Created On: 20.06.2005 //::////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_chat" void main() { object oPC = OBJECT_SELF; // Store the spoken value string sName = GetLocalString(oPC, PRC_PLAYER_RESPONSE); SetLocalString(oPC, "PRC_Teleport_LocationBeingStored_Name", sName); // "Name gotten:" SendMessageToPC(oPC, GetStringByStrRef(16825307) + " " + sName); }