/** * Thrall of Orcus: Create Minor Undead * 2004/07/12 * Stratovarius */ #include "prc_inc_clsfunc" void main() { string sSummon = "prc_to_mohrg"; effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD); effect eSum = EffectSummonCreature(sSummon, VFX_NONE); MultisummonPreSummon(OBJECT_SELF); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetSpellTargetLocation()); ApplyEffectAtLocation(DURATION_TYPE_PERMANENT, eSum, GetSpellTargetLocation()); // object oSummon = GetAssociate(ASSOCIATE_TYPE_SUMMONED); // CorpseCrafter(OBJECT_SELF, oSummon); }