//An example OnHB script for an invisible placeable to spawn a ground trap #include "prc_alterations" #include "prgt_inc" void main() { struct trap tTrap; //this will use 5 as the CR for the trap tTrap = CreateRandomTrap(5); //add code in here to change things if you want to //for example, to set the detect DC to be 25 use: //tTrap.nDetectDC = 25; PRGT_CreateTrapAtLocation(GetLocation(OBJECT_SELF), tTrap); DestroyObject(OBJECT_SELF); }