#include "prc_alterations" #include "prgt_inc" void main() { object oTarget = GetLastDisarmed(); object oTrap = OBJECT_SELF; struct trap tTrap = GetLocalTrap(oTrap, "TrapSettings"); if(tTrap.nRespawnSeconds) { struct trap tNewTrap = tTrap; if(tTrap.nRespawnRandomCR) { tNewTrap = CreateRandomTrap(tTrap.nRespawnRandomCR); tNewTrap.nRespawnSeconds = tTrap.nRespawnSeconds; } AssignCommand(GetArea(oTrap), DelayCommand(IntToFloat(tTrap.nRespawnSeconds), PRGT_VoidCreateTrapAtLocation(GetLocation(oTrap), tNewTrap))); } DoTrapXP(OBJECT_SELF, oTarget, TRAP_EVENT_DISARMED); }