#include "prc_feat_const" void main() { object oPC = GetPCSpeaker(); if ( (GetLocalInt(oPC,"WeapEchant1")==TEMPUS_ABILITY_VICIOUS && GetLocalInt(oPC,"WeapEchantRace1")==IP_CONST_RACIALTYPE_BEAST )|| (GetLocalInt(oPC,"WeapEchant1")==TEMPUS_ABILITY_VICIOUS && GetLocalInt(oPC,"WeapEchantRace2")==IP_CONST_RACIALTYPE_BEAST )|| (GetLocalInt(oPC,"WeapEchant1")==TEMPUS_ABILITY_VICIOUS && GetLocalInt(oPC,"WeapEchantRace3")==IP_CONST_RACIALTYPE_BEAST )) return; if(!GetLocalInt(oPC,"WeapEchant1")) { SetLocalInt(oPC,"WeapEchant1",TEMPUS_ABILITY_VICIOUS); SetLocalInt(oPC,"WeapEchantRace1",IP_CONST_RACIALTYPE_BEAST); } else if(!GetLocalInt(oPC,"WeapEchant2")) { SetLocalInt(oPC,"WeapEchant2",TEMPUS_ABILITY_VICIOUS); SetLocalInt(oPC,"WeapEchantRace2",IP_CONST_RACIALTYPE_BEAST); } else if(!GetLocalInt(oPC,"WeapEchant3")) { SetLocalInt(oPC,"WeapEchant3",TEMPUS_ABILITY_VICIOUS); SetLocalInt(oPC,"WeapEchantRace3",IP_CONST_RACIALTYPE_BEAST); } SetLocalInt(oPC,"TempusPower",GetLocalInt(oPC,"TempusPower")-1); }