//:://///////////////////////////////////////////// //:: Name Bones of Li Peng maintain script //:: FileName wol_m_lipeng //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Attack Penalty: -1 at 6th, -2 at 13th Skill Check Penalty: -1 at 6th, -3 at 10th, -4 at 15th, -5 at 16th, -6 at 19th Hit Point Penalty: -2 at 6th, -4 at 10th, -6 at 14th, -8 at 18th LEGACY ITEM BONUSES 7th - +2 Kama 10th - +2 Defending Kama 11th - +2 Defending Holy Kama 15th - +3 Defending Holy Kama 17th - +4 Defending Holy Kama 20th - +5 Defending Holy Kama LEGACY ITEM ABILITIES Master’s Grace (Su): At 5th level, you acquire some of Li-Peng’s legendary nimbleness, gaining a +2 enhancement bonus to Dexterity. At 18th level, this bonus rises to +6. Student of the Master (Su): Beginning at 13th level, you are treated as a monk five levels higher than your actual monk level for purposes of unarmed damage. You can make one additional stunning attack per day, if you have the Stunning Fist feat. If you have no monk levels, you gain the unarmed damage of a 5th-level monk. This bonus does not include a monk’s Wisdom bonus to Armor Class. Oneness of Balance (Su): At 19th level, you gain a +10 competence bonus on Balance, Jump, and Tumble checks. */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen = 0; object oWOL = GetItemPossessedBy(oPC, "WOL_LiPeng"); // You get nothing if you don't have the kama if(!GetIsObjectValid(oWOL)) { SetCompositeAttackBonus(oPC, "LiPeng_Atk", 0, ATTACK_BONUS_MISC); SetCompositeBonus(oSkin, "LiPeng_Dex", 0, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_DEX); SetCompositeBonus(oSkin, "LiPeng_B", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_BALANCE); SetCompositeBonus(oSkin, "LiPeng_T", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_TUMBLE); SetCompositeBonus(oSkin, "LiPeng_J", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_JUMP); return; } // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { SetCompositeBonus(oSkin, "LiPeng_Dex", 2, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_DEX); } if(nHD >= 6) { nHPPen += 2; if (10 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC); } if(nHD >= 7) { SetCompositeAttackBonus(oPC, "LiPeng_Atk", -1, ATTACK_BONUS_MISC); IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2)); } if(nHD >= 8) { } if(nHD >= 9) { } if(nHD >= 10) { nHPPen += 2; if (15 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(1)); } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_EVIL, IP_CONST_DAMAGETYPE_SLASHING, IP_CONST_DAMAGEBONUS_2d6)); } if(nHD >= 12) { } if(nHD >= 13) { SetCompositeAttackBonus(oPC, "LiPeng_Atk", -2, ATTACK_BONUS_MISC); SetLocalInt(oPC, "LiPengMonk", 5); SetLocalInt(oPC, "LiPengStun", 1); } if(nHD >= 14) { nHPPen += 2; } if(nHD >= 15) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3)); if (16 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 4)), "WOLEffect"), oPC); } if(nHD >= 16) { if (19 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 5)), "WOLEffect"), oPC); } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(4)); } if(nHD >= 18) { nHPPen += 2; SetCompositeBonus(oSkin, "LiPeng_Dex", 6, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_DEX); } if(nHD >= 19) { ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 6)), "WOLEffect"), oPC); SetCompositeBonus(oSkin, "LiPeng_B", 10, ITEM_PROPERTY_SKILL_BONUS, SKILL_BALANCE); SetCompositeBonus(oSkin, "LiPeng_T", 10, ITEM_PROPERTY_SKILL_BONUS, SKILL_TUMBLE); SetCompositeBonus(oSkin, "LiPeng_J", 10, ITEM_PROPERTY_SKILL_BONUS, SKILL_JUMP); } if(nHD >= 20) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5)); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } }