//:://///////////////////////////////////////////// //:: Name Quickspur's Ally maintain script //:: FileName wol_m_quickspr //::////////////////////////////////////////////// /* LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence). Attack Penalty: -1 at 9th, -2 at 13th Save Penalty: -1 at 8th, -2 at 16th, -3 at 18th Hit Point Penalty: -4 at 6th, -6 at 9th, -8 at 12th, -10 at 15th, -12 at 18th, -14 at 19th, -16 at 20th LEGACY ITEM BONUSES 5th - +1 bashing shield (+1 weapon) 8th - +2 bashing shield (+1 weapon) 11th - +2 bashing shield (+2 weapon) 13th - +3 bashing shield (+2 weapon) 15th - +3 bashing shield (+3 weapon) 17th - +4 bashing shield (+4 weapon) 19th - +5 bashing shield (+5 weapon) LEGACY ITEM ABILITIES Quickspur (Su): At 6th level and higher, you gain a +5 competence bonus on Ride checks. Arrowblight (Sp): At 10th level and higher, once per day you can use entropic shield as the spell. Caster level 5th. Resist Fire (Sp): Beginning at 11th level, once per day, you can use resist elements. Caster level 5th. Phantom Steed (Sp): Starting at 16th level, once per day, you can use phantom steed. Caster level 10th. Weaponbend (Sp): At 18th level and higher, three times per day, you can use blur. Caster level 15th. Stoneguard (Sp): Beginning at 20th level, once per day, you can use stoneskin. Caster level 15th. */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen = 0; object oWOL = GetItemPossessedBy(oPC, "WOL_quickspr"); object oAmmo, oItem; // You get nothing if you aren't wielding the legacy item if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) { SetCompositeAttackBonus(oPC, "quickspr_Atk", 0, ATTACK_BONUS_MISC); SetCompositeBonus(oSkin, "quickspr_SavesF", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "quickspr_SavesW", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "quickspr_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); SetCompositeBonus(oSkin, "Quickspur_Ride", 0, ITEM_PROPERTY_SKILL_BONUS, SKILL_RIDE); return; } // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { SetLocalInt(oPC, "BashingEnchant", 1); } if(nHD >= 6) { nHPPen += 4; SetCompositeBonus(oSkin, "Quickspur_Ride", 5, ITEM_PROPERTY_SKILL_BONUS, SKILL_RIDE); } if(nHD >= 7) { } if(nHD >= 8) { SetCompositeBonus(oSkin, "quickspr_SavesF", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "quickspr_SavesW", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "quickspr_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(2)); } if(nHD >= 9) { SetCompositeAttackBonus(oPC, "quickspr_Atk", -1, ATTACK_BONUS_MISC); nHPPen += 2; } if(nHD >= 10) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_SHIELD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_RESIST), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); SetLocalInt(oPC, "BashingEnchant", 2); } if(nHD >= 12) { nHPPen += 2; } if(nHD >= 13) { SetCompositeAttackBonus(oPC, "quickspr_Atk", -2, ATTACK_BONUS_MISC); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(3)); } if(nHD >= 14) { } if(nHD >= 15) { nHPPen += 2; SetLocalInt(oPC, "BashingEnchant", 3); } if(nHD >= 16) { SetCompositeBonus(oSkin, "quickspr_SavesF", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "quickspr_SavesW", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "quickspr_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_STEED), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } // 17th+ level abilities if (GetHasFeat(FEAT_GREATER_LEGACY, oPC)) { if(nHD >= 17) { SetLocalInt(oPC, "BashingEnchant", 4); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(4)); } if(nHD >= 18) { nHPPen += 2; SetCompositeBonus(oSkin, "quickspr_SavesF", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE); SetCompositeBonus(oSkin, "quickspr_SavesW", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_WILL); SetCompositeBonus(oSkin, "quickspr_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_BLUR), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 19) { nHPPen += 2; SetLocalInt(oPC, "BashingEnchant", 5); IPSafeAddItemProperty(oWOL, ItemPropertyACBonus(5)); } if(nHD >= 20) { nHPPen += 2; IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKSPUR_STONE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } }