//:://///////////////////////////////////////////// //:: Name Whelm maintain script //:: FileName wol_m_whelm //::////////////////////////////////////////////// /* LEGACY ITEM BONUSES 5th - Sense giants 7th - +1 giant bane warhammer 8th - Locate object 9th - Sense goblinoids 10th - Intelligent legacy 11th - +1 giant and goblinoid bane warhammer 13th - +2 giant and goblinoid bane warhammer 16th - +3 giant and goblinoid bane warhammer */ #include "prc_inc_template" void main() { int nEvent = GetRunningEvent(); if(DEBUG) DoDebug("wol_m_whelm running, event: " + IntToString(nEvent)); // Get the PC. This is event-dependent object oPC, oItem; switch(nEvent) { case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break; case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break; default: oPC = OBJECT_SELF; } object oSkin = GetPCSkin(oPC); int nHD = GetHitDice(oPC); int nHPPen = 0; object oWOL = GetItemPossessedBy(oPC, "WOL_Whelm"); // You get nothing if you aren't wielding the legacy weapon if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) { SetCompositeBonus(oSkin, "Whelm_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); SetCompositeAttackBonus(oPC, "Whelm_Atk", 0, ATTACK_BONUS_MISC); return; } // We aren't being called from any event, instead from EvalPRCFeats if(nEvent == FALSE) { // 5th to 10th level abilities if (GetHasFeat(FEAT_LEAST_LEGACY, oPC)) { if(nHD >= 5) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_WHELM_DETECT_GIANT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); } if(nHD >= 6) { SetCompositeAttackBonus(oPC, "Whelm_Atk", -1, ATTACK_BONUS_MISC); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_GIANT, 3)); IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_GIANT, IP_CONST_DAMAGETYPE_BLUDGEONING, IP_CONST_DAMAGEBONUS_2d6)); } if(nHD >= 7) { SetCompositeBonus(oSkin, "Whelm_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); nHPPen += 2; } if(nHD >= 8) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_WHELM_LOCATE_OBJECT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); nHPPen += 2; } if(nHD >= 9) { IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_WHELM_DETECT_GOBLIN), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); SetCompositeBonus(oSkin, "Whelm_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); } if(nHD >= 10) { nHPPen += 2; } } // 11th to 16th level abilities if (GetHasFeat(FEAT_LESSER_LEGACY, oPC)) { if(nHD >= 11) { IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_HUMANOID_GOBLINOID, 3)); IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_HUMANOID_GOBLINOID, IP_CONST_DAMAGETYPE_BLUDGEONING, IP_CONST_DAMAGEBONUS_2d6)); } if(nHD >= 12) { SetCompositeAttackBonus(oPC, "Whelm_Atk", -2, ATTACK_BONUS_MISC); } if(nHD >= 13) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2)); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_HUMANOID_GOBLINOID, 4)); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_GIANT, 4)); } if(nHD >= 14) { nHPPen += 2; } if(nHD >= 15) { SetCompositeBonus(oSkin, "Whelm_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_REFLEX); } if(nHD >= 16) { IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3)); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_HUMANOID_GOBLINOID, 5)); IPSafeAddItemProperty(oWOL, ItemPropertyAttackBonusVsRace(IP_CONST_RACIALTYPE_GIANT, 5)); nHPPen += 2; } } SetLocalInt(oPC, "WoLHealthPenalty", nHPPen); if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0) { WoLHealthPenaltyHB(oPC); SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE); } } }