//:://///////////////////////////////////////////// //:: Name Flay test script //:: FileName wol_t_flay //::////////////////////////////////////////////// /* Base attack bonus +2 Bluff or Diplomacy 2 ranks Exotic Weapon Proficiency (whip) */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(2 > GetSkillRank(SKILL_BLUFF, oPC, TRUE) && 2 > GetSkillRank(SKILL_PERSUADE, oPC, TRUE)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(!GetHasFeat(FEAT_WEAPON_PROFICIENCY_WHIP, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(2 > GetBaseAttackBonus(oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }