//:://///////////////////////////////////////////// //:: Name Thaas test script //:: FileName wol_t_thaas //::////////////////////////////////////////////// /* Weapon Focus (Longbow) Base attack bonus +3 Any nonchaotic, nonevil alignment */ #include "prc_inc_template" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); if(!GetHasFeat(FEAT_WEAPON_FOCUS_LONGBOW, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(3 > GetBaseAttackBonus(oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } if(GetAlignmentLawChaos(oPC) == ALIGNMENT_CHAOTIC) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }