/*::////////////////////////////////////////////// //:: Spell Name Giant Vermin //:: Spell FileName PHS_S_GiantVermi //::////////////////////////////////////////////// //:: In Game Spell desctiption //::////////////////////////////////////////////// Transmutation Level: Clr 4, Drd 4 Components: V, S, DF Casting Time: 1 standard action Range: Close (8M) Targets: Up to three vermin, captured in your inventory Duration: 1 min./level Saving Throw: None Spell Resistance: Yes You turn three normal-sized centipedes, two normal-sized spiders, or a single normal-sized scorpion into larger forms. Only one type of vermin can be transmuted (so a single casting cannot affect both a centipede and a spider), and all must be grown to the same size. The size to which the vermin can be grown depends on your level; see the table below. More description. //::////////////////////////////////////////////// //:: Spell Effects Applied / Notes //::////////////////////////////////////////////// Placeholder script. "Summoning" spell. It'll use some items as a material component to grow the things... //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "PHS_INC_SPELLS" void main() { }