/*::////////////////////////////////////////////// //:: Spell Name Grease: On Exit //:: Spell FileName PHS_S_GreaseB //::////////////////////////////////////////////// //:: Spell Effects Applied / Notes //::////////////////////////////////////////////// Grease will knockdown creatures (falling them) each round. The dexterity check replaces this text: A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can’t move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details). Which only applies if they are doing ACTION_MOVETOPOINT. On Exit: - Removes the 50% (half speed) movement penalty. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "PHS_INC_SPELLS" void main() { // Exit - remove effects PHS_AOE_OnExitEffects(PHS_SPELL_GREASE); }