/*::////////////////////////////////////////////// //:: Spell Name Phantom Steed //:: Spell FileName PHS_S_PhantomSte //::////////////////////////////////////////////// //:: In Game Spell desctiption //::////////////////////////////////////////////// Conjuration (Creation) Level: Brd 3, Sor/Wiz 3 Components: V, S Casting Time: 10 minutes Range: 0 meters. Effect: One quasi-real, horselike creature Duration: 1 hour/level (D) Saving Throw: None Spell Resistance: No You conjure a Large, quasi-real, horselike creature. The steed can be ridden only by you or by the one person for whom you specifically created the mount. A phantom steed has a black head and body, gray mane and tail, and smoke-colored, insubstantial hooves that make no sound. It has what seems to be a saddle, bit, and bridle. It does not fight, but animals shun it and refuse to attack it. The mount has an AC of 18 (-1 size, +4 natural armor, +5 Dex) and 7 hit points +1 hit point per caster level. If it loses all its hit points, the phantom steed disappears. A phantom steed has a speed of 20 feet per caster level, to a maximum of 240 feet. It can bear its rider’s weight plus up to 10 pounds per caster level. //::////////////////////////////////////////////// //:: Spell Effects Applied / Notes //::////////////////////////////////////////////// No horses, duh. Placeholder only, too. Might re-add the powers that were assigned (although some would be pointless) and in NwN, this would be hardly better then the other horse spell. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "PHS_INC_SPELLS" void main() { }