/*::////////////////////////////////////////////// //:: Spell Name Teleportation Circle //:: Spell FileName PHS_S_TeleportCi //::////////////////////////////////////////////// //:: In Game Spell desctiption //::////////////////////////////////////////////// 10 Mins casting time. 5feet radius AOE, which is 1.67M. 10 min/level duration, and will teleport anyone entering the surface to a location specified beforehand. Rogues can search and disarm it. //::////////////////////////////////////////////// //:: Spell Effects Applied / Notes //::////////////////////////////////////////////// Not done yet. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "PHS_INC_SPELLS" void main() { // Spell Hook Check. if(!PHS_SpellHookCheck(PHS_SPELL_TELEPORTATION_CIRCLE)) return; // Declare major variables object oCaster = OBJECT_SELF; location lTarget = GetSpellTargetLocation(); int nCasterLevel = PHS_GetCasterLevel(); // Declare effects // invisible is the I one effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_TELEPORTATION_CIRCLEI, "****", "****", "****"); }