/* COMPLETED SPELLS ETC. LIST Nothing to do with 2da entries. to: astral projection ---------------------------------------------- Finished Working Script: ---------------------------------------------- Acid Fog Acid Splash Aid Animate Rope Antilife Shell ---------------------------------------------- Finished, Untested Script: ---------------------------------------------- Alarm Align Weapon Antiplant Shell ---------------------------------------------- Finished, DM only spells: ---------------------------------------------- Air Walk ---------------------------------------------- Unfinished Script: ---------------------------------------------- Alter Self - Needs some appearace changing and the setup conversation finished. Analyze Dweomer - Definately needs some major work mechanics wise, or simplifying of the spell. Animal Shapes - Polymorph based. Need constants/Polymorph.2da entries. Animal Trance - Concentration. Also not got the effect of animals following a person. Animate Dead - Hard script to do without doing a new death system for various things, editing AI etc. Animate Objects - Need to sort out what creatures we can animate. Need to add new appearance.2da lines, like the chest and APPEARANCE_TYPE_OBJECT_CANDLE. Animate Plants - as above animate objects. Arcane Eye - Basically, creates an eye which you can look out of. Kind of possible. Coolish spell for scouting too! Arcane Mark - Fun little spell, and quite easy. If we create a placable with a visual effect on (or not) it'd work. Arcane Sight - Needs some like Analyze Dweomer and Detect Magic. -------------- Might be impossible: -------------- Antipathy - very/quite hard. This might well be not worth it, but is a neat little (9th level) spell. Arcane Lock - reworking the entire locking inbuilt system might not be worth it in the slightest. ---------------------------------------------- Noted as impossible for some reason: ---------------------------------------------- Animal Growth - Need physical changes (growing of an animal). Antimagic Field - bah! without any "supression" functions, at all, this is in one word: Impossible. */ void main() { }