/*::////////////////////////////////////////////// //:: Name Summon Monster - On Disturbed //:: FileName SMP_AI_Summ_Dist //::////////////////////////////////////////////// On Disturbed. Attacks the last pickpocket if we are not already in combat. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "SMP_AI_INCLUDE" void main() { // Delcare major variables object oSelf = OBJECT_SELF; object oPickpocket = GetLastDisturbed(); // Check if in combat if(!GetIsInCombat() && !GetFactionEqual(oPickpocket)) { // Attack! SMPAI_SummonAttack(oPickpocket); } }