/*::////////////////////////////////////////////// //:: Name Summon Monster - On Heartbeat //:: FileName SMP_AI_Summ_Hert //::////////////////////////////////////////////// On Heartbeat. Moves to the caster, depending on orders. //::////////////////////////////////////////////// //:: Created By: Jasperre //::////////////////////////////////////////////*/ #include "SMP_AI_INCLUDE" void main() { // Delcare major variables object oSelf = OBJECT_SELF; object oMaster = GetMaster(); // Check if in combat and moving or not if(!GetIsInCombat() && GetCurrentAction() != ACTION_MOVETOPOINT) { // Move to the master ClearAllActions(); ActionForceFollowObject(oMaster, 2.0); } }