//:://///////////////////////////////////////////// //:: Name Blinding Glory //:: FileName sp_blnd_glory.nss //::////////////////////////////////////////////// /**@file Blinding Glory Conjuration (Creation) [Good] Level: Glory 9, Sor/Wiz 9 Components: V, S, M/DF Casting Time: 1 hour Range: Close (25 ft. + 5 ft./2 levels) Area: 100-ft./level radius spread, centered on you Duration: 1 hour/level Saving Throw: None Spell Resistance: No A brilliant radiance spreads from you, brightly illuminating the area. The light is similar to that created by the daylight spell, but no magical darkness counters or dispels it. Furthermore, evil-aligned creatures are blinded within this light. Blinding glory brought into an area of magical darkness (or vice versa), including an utterdark spell, is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect. Arcane Material Component: A polished rod of pure silver. Author: Tenjac Created: 6/13/06 */ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "prc_inc_spells" void main() { //Get the object that is exiting the AOE object oTarget = GetExitingObject(); effect eAOE; if(GetHasSpellEffect(SPELL_BLINDING_GLORY, oTarget)) { //Search through the valid effects on the target. eAOE = GetFirstEffect(oTarget); while (GetIsEffectValid(eAOE)) { if (GetEffectCreator(eAOE) == GetAreaOfEffectCreator()) { //If the effect was created by CotA then remove it if(GetEffectSpellId(eAOE) == SPELL_BLINDING_GLORY) { RemoveEffect(oTarget, eAOE); } } //Get next effect on the target eAOE = GetNextEffect(oTarget); } } PRCSetSchool(); }